[PSP] Super Robot Wars A Portable / スーパーロボット大戦 A Portable [English Patched] :: Nyaa ISS

[PSP] Super Robot Wars A Portable / スーパーロボット大戦 A Portable [English Patched]

Category:
Date:
2018-06-20 15:10 UTC
Submitter:
Seeders:
4
Information:
No information.
Leechers:
0
File size:
1.1 GiB
Completed:
703
Info hash:
37294faf5f438e28a03decf4e5f65b6801dbd36c
![alt text](https://s6.postimg.cc/nr5sx77ap/super_robo.png) **Original title**: スーパーロボット大戦 A Portable **Genre**: Tactical role-playing game **Year**: Japan - June 19, 2008, English Patch v. 1.00 - June 19, 2018 **Developer**: Banpresto **Publishers**: Banpresto **Language**: English **Translation Team**: [Steel Soul Translations](https://www.romhacking.net/community/4971/) Credits: - Translation of battle quotes, items, names, titles, spirits, weapons, bonuses, skills & abilities: TheMajinZenki - Edition of battle quotes & story: JeftahX, SSJCyberSonic, Sporky McForkinspoon, KyrilSolin - Texan accent editing: Blaine_Kodos - Programming, various reviews: BlackDog61 - Early testing: Lord Oddeye (and other team members) - With expert consulting from Kingcom, Dashman, JamRules & furrykef - Wildly based on the story translation guide from Ikusagami, re-translated by TheMajinZenki - Using Klarth's (great!) TableLib and also sjisdump - Thanks to AGundam, MrWorm, MarsRaven, cj_iwakura and others for their interest. **Description**: This is a PlayStation Portable remake of the Game Boy Advance game with the same title (without “Portable”). The story of Super Robot Wars A revolves around an organization called the Shadow-Mirror, which exists in a parallel world where events happened in a different way than the original game world, thus making the state of the worlds different, though a bit similar at times. Its leader, Vindel Mauser, desires a world of eternal war to make humanity improve more through war. His plan is to send his agents towards another dimension, spy on the defense forces of the world in order to make adjustments on the attack, and eventually conquer it. The player is given a choice as one of the two possible volunteers of the dimensional jump to the parallel world from the Shadow-Mirror universe and will later discover through their own way whether the Shadow-Mirror is right or wrong. There are two selectable characters: - Axel Almer is one of the top agents of the Shadow-Mirror and is in a relationship with its top researcher, Lemon Browning. - Lamia Loveless is an android created from Lemon's W-Series project, in the hopes she can create an artificial intelligence on par with humans. **Important**: 1. Translation Description: - "To celebrate SRW A Portable’s 10th anniversary, this is a full translation of the game into English. This translation was born out of friendship, respect for the original work and their authors, and love for Super Robot Wars and their related anime series. Over the 5 years of the project, the Steel Soul team tried to build a translation that would convey the original experience - in the story, in the graphics - to English speakers. They sincerely hope that you enjoy your time with A Portable, even if it comes kicking you hard with its difficulty!" 2. Usage: incompatibilities with the Japanese version: - Using a Japanese "intermission" save will actually prevent some texts from being translated (as they come from the save itself). "Continue" (suspend) saves from the Japanese games will probably have undesired side-effects. - Savestates from the Japanese game won't work properly (as the memory layout is different). - Reading a save with Japanese icon will prevent the game from using the translated version of the icon. We strongly recommend removing your Japanese SRW AP saves from the memory card before playing. - Hacks to give yourself more money, skills and others may or may not work. - The save editor still works, although it is unable to render text properly or let you rename your hero & robot in a way the English game likes. 3. Known bugs and limitations: - Renaming heroes and their robots is more restricted than it would be in modern entries in the SRW series, and you can "get a bad display of text" if you enter too long a name. The game will assume the name is less than 80 pixels, and you are limited in number of characters, but doesn't check the pixels at the time you rename heroes/robots, so it's up to you to be reasonable. - The "Gundam Deathscythe Hell" has the hell of a long name. It does "overflow" out of the small status box at the bottom of the screen when the cursor hovers over it. - "Hyper Mega Particle Cannon" doesn't fit either. - Puru 2 appears before Puru in the pilots pedia. - A unit that is underground will be offered to surface with a menu item that reads "Land" (like it would for a flying unit). - The combo attack "Darkness God Finger" has Domon's line incorrect (as it is the same line in Japanese for another attack). 4. Limitations from the original game: - Like the original game, the Counter skill item doesn't really grant the pilot who uses it the Counter skill (although the Pilot will list it in his/her skills). - The battle animation for the Stoner Sunshine has hin Getter Robo split into Getter Robo machines instead of their newer counterpart. - The battle animation for the Dendronium's large beam saber uses red, instead of pink. - The battle animation for one of Light's attacks cuts the audio for his attack a bit short. 5. [ReadMe](http://www.romhacking.net/translations/psp/patches/3658readme.txt) **!!!** Tested on PPSSPP v.0.9.6.2 and 6.39 PRO-B10 and working. Also tested on PSP "fat" with 6.60 ME-1.8, PSP-2000 with 6.60 PRO-B10, PSP 3000 and ppsspp version 0.9.9.1. **Screenshots**: ![alt text](https://s6.postimg.cc/bcj0wy83l/34ep26u.png) ![alt text](https://s6.postimg.cc/ql8yapu29/3658screenshot1.jpg) ![alt text](https://s6.postimg.cc/ql8yapemp/3658screenshot2.jpg) ![alt text](https://s6.postimg.cc/kx2njti01/3658screenshot3.jpg) ![alt text](https://s6.postimg.cc/uhma6orwh/3658screenshot4.jpg)

File list

  • SRT_AP_English.iso (1.1 GiB)
How well does this work on PSV?